This project visually explores the Potawatomi Conservatory in South Bend, IN. Filmed entirely on-site, I captured spontaneous moments and small details of the greenhouse, allowing the natural beauty of the plants, textures, and space to unfold organically. Rather than following a strict narrative, I highlighted the atmosphere through a series of random, observational shots that come together like a moving collage.
Using After Effects, I added sound, music, and layered effects to transform the footage into a more immersive experience. Inspired by collage art, I combined visual fragments, overlays, and transitions to create rhythm and movement, drawing viewers into the lush, quiet world of the greenhouse. The result is a piece that feels experimental and peaceful, inviting viewers to slow down and take in the natural details of the space.
Hello Dream
This video project explores the surreal and fragmented nature of dreams. Built in After Effects, Hello Dream layers blurry, abstract, and sometimes absurd imagery, mimicking how we often remember dreams in pieces. I filled in those blank spaces with unexpected visuals, like a cat acting strangely, to reflect the unpredictable comfort and chaos of dreaming.
Using holographic colors, overlays, and vivid transitions, I created a dreamlike atmosphere that feels both magical and disorienting. The goal was to build a visual world where impossible ideas and strange moments come together, just like the way dreams blur the line between reality and imagination.
Bubble Fish Screensaver
Bubble Fish recalls a personal memory: my father’s old Windows XP laptop with its bubble screensaver. This project transforms that early digital experience into a soothing, ambient screen for today’s overstimulated world. It retains the Windows XP interface but upgrades the bubbles with soft, looping tropical fish videos and calming soundscapes. The screensaver evolves from static decor into an emotional and sensory moment of rest.
As I developed this work, I began to think beyond nostalgia. I wanted to explore how screen-based media affects the viewer on a deeper level: visually, emotionally, and mentally. Many spend hours in front of digital screens, often without pause. This project invites the user to stop and breathe. The fish become quiet companions; the flowing sound simulates water, bringing a calming atmosphere into a usually overstimulating space.